<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
		>

<channel>
	<title>kock dev backup | Site-Wide Activity</title>
	<link>https://dev.kock.nu/news-feed/</link>
	<atom:link href="https://dev.kock.nu/news-feed/feed/" rel="self" type="application/rss+xml" />
	<description>Activity feed for the entire site.</description>
	<lastBuildDate>Sat, 07 Nov 2026 14:19:41 +0000</lastBuildDate>
	<generator>https://buddypress.org/?v=2.5.30</generator>
	<language>sv-SE</language>
	<ttl>30</ttl>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>2</sy:updateFrequency>
		
								<item>
				<guid isPermaLink="false">61fbde394314f31107b071f05d8aaee7</guid>
				<title>xtameembb posted an update: Sister Splinter in Silksong: A Hilariously Thorny Guide to [&#133;]</title>
				<link>https://dev.kock.nu/news-feed/p/1595/</link>
				<pubDate>Sat, 07 Nov 2026 14:19:36 +0000</pubDate>

									<content:encoded><![CDATA[<p>Sister Splinter in Silksong: A Hilariously Thorny Guide to Shellwood&#8217;s Rooty Menace</p>
<p>Every so often, a video game boss arrives with the subtlety of a grand piano dropped from a third-story window. Sister Splinter, the freaky root-monster of Shellwood, is exactly that kind of boss: loud, thorny, and absolutely determined to flatten Hornet into a&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-1595"><a href="https://dev.kock.nu/news-feed/p/1595/" rel="nofollow"> Read more</a></span></p>
]]></content:encoded>
				
									<slash:comments>0</slash:comments>
				
							</item>
					<item>
				<guid isPermaLink="false">413f5abc28f36d7421ffcc28c83659b9</guid>
				<title>xtameembb posted an update: Conquering the Hunter's March in Hollow Knight: [&#133;]</title>
				<link>https://dev.kock.nu/news-feed/p/1594/</link>
				<pubDate>Sat, 07 Nov 2026 13:43:01 +0000</pubDate>

									<content:encoded><![CDATA[<p>Conquering the Hunter&#8217;s March in Hollow Knight: Silksong</p>
<p>The Hunter&#8217;s March does not welcome visitors. It tests them. In 2026, as new pilgrims continue to arrive in Hollow Knight: Silksong, this brutal stretch of the world remains one of the early game&#8217;s most demanding detours. A traveler who wishes to see everything the March hides will need&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-1594"><a href="https://dev.kock.nu/news-feed/p/1594/" rel="nofollow"> Read more</a></span></p>
]]></content:encoded>
				
									<slash:comments>0</slash:comments>
				
							</item>
					<item>
				<guid isPermaLink="false">d5ea34ffccf275f87de575b9b55430ee</guid>
				<title>xtameembb posted an update: Five Early Tools That Turned Hornet’s Pharloom Nightmare I [&#133;]</title>
				<link>https://dev.kock.nu/news-feed/p/1593/</link>
				<pubDate>Sat, 07 Nov 2026 10:34:02 +0000</pubDate>

									<content:encoded><![CDATA[<p>Five Early Tools That Turned Hornet’s Pharloom Nightmare Into a Joyride</p>
<p>By 2026, Hollow Knight: Silksong has settled into its reputation as a gorgeous, merciless pilgrimage through Pharloom, and Hornet’s first hours remain a masterclass in humility. Team Cherry did not pull their punches: even the so-called harmless critters can knock two mas&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-1593"><a href="https://dev.kock.nu/news-feed/p/1593/" rel="nofollow"> Read more</a></span></p>
]]></content:encoded>
				
									<slash:comments>0</slash:comments>
				
							</item>
					<item>
				<guid isPermaLink="false">e5e375b33b0a4d41d95b794ac247fef8</guid>
				<title>xtameembb posted an update: The Reaper Crest in Silksong: A Cheerful Guide to Spiked [&#133;]</title>
				<link>https://dev.kock.nu/news-feed/p/1592/</link>
				<pubDate>Sat, 07 Nov 2026 08:23:38 +0000</pubDate>

									<content:encoded><![CDATA[<p>The Reaper Crest in Silksong: A Cheerful Guide to Spiked Cogs</p>
<p>Crests in Hollow Knight: Silksong are not just fancy hats with a combat license. They change how Hornet attacks, alter the feel of platforming, and come with different tool slots. Here is the delightfully awkward part: when a player acquires a new Crest, they must unlock all the slots&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-1592"><a href="https://dev.kock.nu/news-feed/p/1592/" rel="nofollow"> Read more</a></span></p>
]]></content:encoded>
				
									<slash:comments>0</slash:comments>
				
							</item>
					<item>
				<guid isPermaLink="false">98445bec8f725ac5f352307fc53dad4a</guid>
				<title>xtameembb posted an update: September on Game Pass: A Story of Silksong, Couch Chaos, [&#133;]</title>
				<link>https://dev.kock.nu/news-feed/p/1591/</link>
				<pubDate>Sat, 07 Nov 2026 02:22:04 +0000</pubDate>

									<content:encoded><![CDATA[<p>September on Game Pass: A Story of Silksong, Couch Chaos, and Cozy Farms</p>
<p>September has a way of feeling like a reset button for gaming. The summer release rush has cooled, the holiday season hasn’t quite kicked into gear, and players are left with a rare mix of heavy-hitters and sleeper picks to explore. It’s the perfect moment to dive into gam&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-1591"><a href="https://dev.kock.nu/news-feed/p/1591/" rel="nofollow"> Read more</a></span></p>
]]></content:encoded>
				
									<slash:comments>0</slash:comments>
				
							</item>
					<item>
				<guid isPermaLink="false">59ebc60138072c325b5ff2290b6ecc2d</guid>
				<title>xtameembb posted an update: Silksong in 2026: A Kingdom That Refuses to Soften
In 2026, [&#133;]</title>
				<link>https://dev.kock.nu/news-feed/p/1590/</link>
				<pubDate>Fri, 06 Nov 2026 21:53:04 +0000</pubDate>

									<content:encoded><![CDATA[<p>Silksong in 2026: A Kingdom That Refuses to Soften</p>
<p>In 2026, the conversation around <em>Hollow Knight: Silksong</em> has settled into something unusual for a modern game: a quiet respect for its stubbornness. One player, a longtime fan of the original <em>Hollow Knight</em>, returned to Pharloom expecting the same warm glow of discovery that Hallownest had once&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-1590"><a href="https://dev.kock.nu/news-feed/p/1590/" rel="nofollow"> Read more</a></span></p>
]]></content:encoded>
				
									<slash:comments>0</slash:comments>
				
							</item>
					<item>
				<guid isPermaLink="false">30e6a1b4df21abd32bf658b02265eeda</guid>
				<title>xtameembb posted an update: Silksong’s Mist: Follow the Glowing Bugs, Not Your P [&#133;]</title>
				<link>https://dev.kock.nu/news-feed/p/1589/</link>
				<pubDate>Fri, 06 Nov 2026 21:33:35 +0000</pubDate>

									<content:encoded><![CDATA[<p>Silksong’s Mist: Follow the Glowing Bugs, Not Your Panic</p>
<p>By 2026, Hollow Knight: Silksong has had plenty of time to teach players that the Mist is not a normal area. It is a foggy little labyrinth with a smug attitude, a fondness for cheap tricks, and absolutely no interest in being mapped like a respectable dungeon. A third-person observer m&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-1589"><a href="https://dev.kock.nu/news-feed/p/1589/" rel="nofollow"> Read more</a></span></p>
]]></content:encoded>
				
									<slash:comments>0</slash:comments>
				
							</item>
					<item>
				<guid isPermaLink="false">75105129798c0309334096f4a1d9e40d</guid>
				<title>xtameembb posted an update: Silksong's Hornet Has a Love Life, and I'm Obsessed
I have [&#133;]</title>
				<link>https://dev.kock.nu/news-feed/p/1588/</link>
				<pubDate>Fri, 06 Nov 2026 13:11:44 +0000</pubDate>

									<content:encoded><![CDATA[<p>Silksong&#8217;s Hornet Has a Love Life, and I&#8217;m Obsessed</p>
<p>I have spent an embarrassing amount of time poking around every corner of <em>Hollow Knight: Silksong</em>, and just when I thought I had a handle on Hornet&#8217;s whole deal, Team Cherry drops a diary entry that has completely rewired how I see her. Yes, we finally get more Hornet, and yes, she is way more&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-1588"><a href="https://dev.kock.nu/news-feed/p/1588/" rel="nofollow"> Read more</a></span></p>
]]></content:encoded>
				
									<slash:comments>0</slash:comments>
				
							</item>
					<item>
				<guid isPermaLink="false">a98ac52d837d526aa18cd7c2bffb0c95</guid>
				<title>xtameembb posted an update: The Terrible Tyrant: A Silksong Side Quest Worth the Hunt
By [&#133;]</title>
				<link>https://dev.kock.nu/news-feed/p/1587/</link>
				<pubDate>Fri, 06 Nov 2026 08:28:05 +0000</pubDate>

									<content:encoded><![CDATA[<p>The Terrible Tyrant: A Silksong Side Quest Worth the Hunt</p>
<p>By 2026, Hollow Knight: Silksong has had time to reveal its quieter pleasures, and one of them is a side quest that turns a simple errand into a proper hunt. The traveler had already survived the early dangers of Moss Grotto, the Marrow, and the Deep Docks, but Bone Bottom still felt like a&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-1587"><a href="https://dev.kock.nu/news-feed/p/1587/" rel="nofollow"> Read more</a></span></p>
]]></content:encoded>
				
									<slash:comments>0</slash:comments>
				
							</item>
					<item>
				<guid isPermaLink="false">50b2e705910fa7b08bdc8c1c3616eed6</guid>
				<title>xtameembb posted an update: Lamine Yamal FC 27 Card Guide: Stats &#38; Coins
Introduction [&#133;]</title>
				<link>https://dev.kock.nu/news-feed/p/1586/</link>
				<pubDate>Fri, 06 Nov 2026 00:50:12 +0000</pubDate>

									<content:encoded><![CDATA[<p>Lamine Yamal FC 27 Card Guide: Stats &amp; Coins<br />
Introduction About Lamine Yamal Nasraoui Ebana</p>
<p>Lamine Yamal Nasraoui Ebana is a Spanish footballer who holds Spanish and Equatorial Guinean nationality and was born on 13 July 2007 in Esplugues de Llobregat, Barcelona, Catalonia. He is a good Right Wing player, standing out for his close control,&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-1586"><a href="https://dev.kock.nu/news-feed/p/1586/" rel="nofollow"> Read more</a></span></p>
]]></content:encoded>
				
									<slash:comments>0</slash:comments>
				
							</item>
					<item>
				<guid isPermaLink="false">ba0b422a35a0dc05c74b803261a89e95</guid>
				<title>xtameembb posted an update: Needle Strike in Silksong: A Third-Person Guide Through [&#133;]</title>
				<link>https://dev.kock.nu/news-feed/p/1585/</link>
				<pubDate>Thu, 05 Nov 2026 17:30:37 +0000</pubDate>

									<content:encoded><![CDATA[<p>Needle Strike in Silksong: A Third-Person Guide Through Blasted Steps</p>
<p>Hornet had learned to dance through Shellwood&#8217;s canopy, but the real prize of Act 1 still eluded her. In Hollow Knight: Silksong, the flashy moves and unique abilities are only half the story; the other half is a charged attack that hits like a freight train. That ability is the&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-1585"><a href="https://dev.kock.nu/news-feed/p/1585/" rel="nofollow"> Read more</a></span></p>
]]></content:encoded>
				
									<slash:comments>0</slash:comments>
				
							</item>
					<item>
				<guid isPermaLink="false">c73e157c464fb4def2a1b524c3ea2e22</guid>
				<title>xtameembb posted an update: Silksong’s 45-Degree Downward Attack Is Rewiring My Hollow K [&#133;]</title>
				<link>https://dev.kock.nu/news-feed/p/1584/</link>
				<pubDate>Thu, 05 Nov 2026 14:11:53 +0000</pubDate>

									<content:encoded><![CDATA[<p>Silksong’s 45-Degree Downward Attack Is Rewiring My Hollow Knight Muscle Memory</p>
<p>I did not expect Silksong to make me feel like a beginner again. I have played Hollow Knight before—seven years ago, apparently, which is a sentence that makes my knees creak—and I do not spend much time in 2D platformers. My first run through Hallownest was a parad&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-1584"><a href="https://dev.kock.nu/news-feed/p/1584/" rel="nofollow"> Read more</a></span></p>
]]></content:encoded>
				
									<slash:comments>0</slash:comments>
				
							</item>
					<item>
				<guid isPermaLink="false">d49c818824b02fd5c6a4ea8597a26ace</guid>
				<title>xtameembb posted an update: A Secret Code Opens Silksong’s Steel Soul From the S [&#133;]</title>
				<link>https://dev.kock.nu/news-feed/p/1583/</link>
				<pubDate>Thu, 05 Nov 2026 13:02:35 +0000</pubDate>

									<content:encoded><![CDATA[<p>A Secret Code Opens Silksong’s Steel Soul From the Start</p>
<p>The title screen of Hollow Knight: Silksong is a quiet shrine—until someone begins pressing buttons in the Extras menu. In 2026, long after players have mapped Hornet’s kingdom and argued over its hardest bosses, a strange shortcut still lingers there: Up, Down, Up, Down, Left, Right, Left,&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-1583"><a href="https://dev.kock.nu/news-feed/p/1583/" rel="nofollow"> Read more</a></span></p>
]]></content:encoded>
				
									<slash:comments>0</slash:comments>
				
							</item>
					<item>
				<guid isPermaLink="false">ac9cedeeb5c3f25c13fc42e825267d73</guid>
				<title>xtameembb posted an update: Silksong’s Simplified Chinese Localization Controversy and T [&#133;]</title>
				<link>https://dev.kock.nu/news-feed/p/1582/</link>
				<pubDate>Thu, 05 Nov 2026 04:58:58 +0000</pubDate>

									<content:encoded><![CDATA[<p>Silksong’s Simplified Chinese Localization Controversy and Team Cherry’s Response</p>
<p>Hollow Knight: Silksong arrived with strong praise from critics and many players, yet its public reception on Steam soon became more complicated than the gameplay discussion alone would suggest. The issue was not combat, platforming, or the haunting world design tha&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-1582"><a href="https://dev.kock.nu/news-feed/p/1582/" rel="nofollow"> Read more</a></span></p>
]]></content:encoded>
				
									<slash:comments>0</slash:comments>
				
							</item>
					<item>
				<guid isPermaLink="false">ef223138c13a1486917244e5eb2d3505</guid>
				<title>xtameembb posted an update: Silksong Guide: How I Found Needle Strike in the Blasted [&#133;]</title>
				<link>https://dev.kock.nu/news-feed/p/1581/</link>
				<pubDate>Thu, 05 Nov 2026 02:53:44 +0000</pubDate>

									<content:encoded><![CDATA[<p>Silksong Guide: How I Found Needle Strike in the Blasted Steps</p>
<p>I went back into Hollow Knight: Silksong this week with one goal: find the charge-up attack known as Needle Strike. As of 2026, Pharloom is still full of hidden routes, and this ability remains one of the more satisfying mid-game tools to track down. It is not a beginning-of-the-game&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-1581"><a href="https://dev.kock.nu/news-feed/p/1581/" rel="nofollow"> Read more</a></span></p>
]]></content:encoded>
				
									<slash:comments>0</slash:comments>
				
							</item>
					<item>
				<guid isPermaLink="false">c59315f0ce2605219bb0322489d93af9</guid>
				<title>xtameembb posted an update: Silksong Steel Soul Mode: Early Unlock Code, Permadeath [&#133;]</title>
				<link>https://dev.kock.nu/news-feed/p/1580/</link>
				<pubDate>Thu, 05 Nov 2026 02:11:47 +0000</pubDate>

									<content:encoded><![CDATA[<p>Silksong Steel Soul Mode: Early Unlock Code, Permadeath Rules, and Achievements</p>
<p>In 2026, Silksong&#8217;s Steel Soul Mode remains the game&#8217;s sternest test of nerve. The permadeath variant returns from the original Hollow Knight and gives players one life, one save slot, and one shot at finishing the entire campaign without falling once. Even a standard&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-1580"><a href="https://dev.kock.nu/news-feed/p/1580/" rel="nofollow"> Read more</a></span></p>
]]></content:encoded>
				
									<slash:comments>0</slash:comments>
				
							</item>
					<item>
				<guid isPermaLink="false">cd89f91252e063d46000d5cc6953ff70</guid>
				<title>xtameembb posted an update: Sharpdart in Silksong: A Wormways Dash of Pure Joy
Listen, I [&#133;]</title>
				<link>https://dev.kock.nu/news-feed/p/1579/</link>
				<pubDate>Wed, 04 Nov 2026 16:52:50 +0000</pubDate>

									<content:encoded><![CDATA[<p>Sharpdart in Silksong: A Wormways Dash of Pure Joy</p>
<p>Listen, I have a confession: I am still not over Sharp Shadow from the original Hollow Knight. So when I heard that Hollow Knight: Silksong hides a dash-through-your-enemies Silk Skill called Sharpdart in the Wormways, I did what any sensible bug with a needle would do — I packed snacks, ignored t&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-1579"><a href="https://dev.kock.nu/news-feed/p/1579/" rel="nofollow"> Read more</a></span></p>
]]></content:encoded>
				
									<slash:comments>0</slash:comments>
				
							</item>
					<item>
				<guid isPermaLink="false">f32d7179224833ff14f1542c03a68db4</guid>
				<title>xtameembb posted an update: Chasing Pollip Hearts: My Rite of the Pollip Journey in [&#133;]</title>
				<link>https://dev.kock.nu/news-feed/p/1578/</link>
				<pubDate>Wed, 04 Nov 2026 11:16:11 +0000</pubDate>

									<content:encoded><![CDATA[<p>Chasing Pollip Hearts: My Rite of the Pollip Journey in Silksong</p>
<p>Even in 2026, Hollow Knight: Silksong still has a way of making me feel like a lost bug in a very pretty maze. I remember stumbling into Shellwood for the first time, all confidence and no map, and then meeting Greyroot. Her request sounded simple: bring her six purple pollips. Six&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-1578"><a href="https://dev.kock.nu/news-feed/p/1578/" rel="nofollow"> Read more</a></span></p>
]]></content:encoded>
				
									<slash:comments>0</slash:comments>
				
							</item>
					<item>
				<guid isPermaLink="false">fa1d3b7a5ac8ac3d08487e3c5d3c1e5d</guid>
				<title>xtameembb posted an update: Silksong’s The Slab: A Prison Break Guide to Keys, Cold, a [&#133;]</title>
				<link>https://dev.kock.nu/news-feed/p/1577/</link>
				<pubDate>Wed, 04 Nov 2026 02:26:55 +0000</pubDate>

									<content:encoded><![CDATA[<p>Silksong’s The Slab: A Prison Break Guide to Keys, Cold, and the First Sinner</p>
<p>As of 2026, The Slab remains one of Hollow Knight: Silksong’s most memorable detours: a freezing prison full of stolen gear, rude keys, and one very stubborn boss. A player does not stumble into it by accident. The Slab has a nasty habit of taking everything away fir&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-1577"><a href="https://dev.kock.nu/news-feed/p/1577/" rel="nofollow"> Read more</a></span></p>
]]></content:encoded>
				
									<slash:comments>0</slash:comments>
				
							</item>
					<item>
				<guid isPermaLink="false">ba5e454424664d7ac1ecc3efacc9f431</guid>
				<title>xtameembb posted an update: Désiré Doué FC 27 Card: Stats &#38; How to Get
Introduction Ab [&#133;]</title>
				<link>https://dev.kock.nu/news-feed/p/1576/</link>
				<pubDate>Wed, 04 Nov 2026 00:19:09 +0000</pubDate>

									<content:encoded><![CDATA[<p>Désiré Doué FC 27 Card: Stats &amp; How to Get<br />
Introduction About Désiré Doué</p>
<p>Désiré Doué is a French professional footballer whose youthful energy and technical confidence have made him one of the more exciting wide attackers of his generation. Though capable of operating in several attacking roles, he is particularly valued as a right-wing player w&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-1576"><a href="https://dev.kock.nu/news-feed/p/1576/" rel="nofollow"> Read more</a></span></p>
]]></content:encoded>
				
									<slash:comments>0</slash:comments>
				
							</item>
					<item>
				<guid isPermaLink="false">d48aaad031820d90d2f63ba7a23f0cb2</guid>
				<title>xtameembb posted an update: Silksong’s Wormways: A Cheerfully Stubborn Guide to an E [&#133;]</title>
				<link>https://dev.kock.nu/news-feed/p/1575/</link>
				<pubDate>Tue, 03 Nov 2026 23:14:08 +0000</pubDate>

									<content:encoded><![CDATA[<p>Silksong’s Wormways: A Cheerfully Stubborn Guide to an Early Optional Detour</p>
<p>I have a confession: I am physically incapable of ignoring an optional area in a Metroidvania. If a suspicious passage exists, I will poke it. If a locked door judges me from across the room, I will make it my entire personality until I find the key. So when Hollow K&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-1575"><a href="https://dev.kock.nu/news-feed/p/1575/" rel="nofollow"> Read more</a></span></p>
]]></content:encoded>
				
									<slash:comments>0</slash:comments>
				
							</item>
					<item>
				<guid isPermaLink="false">29d298bee38f1cd843d838529663146b</guid>
				<title>xtameembb posted an update: Silksong Architect's Melody Guide: Climb Cogwork Core, [&#133;]</title>
				<link>https://dev.kock.nu/news-feed/p/1574/</link>
				<pubDate>Tue, 03 Nov 2026 21:21:11 +0000</pubDate>

									<content:encoded><![CDATA[<p>Silksong Architect&#8217;s Melody Guide: Climb Cogwork Core, Solve the Musical Puzzle</p>
<p>In 2026, the road to <strong>Ascend Pharloom&#8217;s Crown</strong> still runs through the <strong>Threefold Memory</strong>, and one of those memories is the <strong>Architect&#8217;s Melody</strong>. Hornet cannot simply stroll into a concert hall, tap a music stand, and call it a day. No, the Architect&#8217;s Melody lives at the top&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-1574"><a href="https://dev.kock.nu/news-feed/p/1574/" rel="nofollow"> Read more</a></span></p>
]]></content:encoded>
				
									<slash:comments>0</slash:comments>
				
							</item>
					<item>
				<guid isPermaLink="false">e8684a2b2bc9b8f5f70e7371b880430c</guid>
				<title>xtameembb posted an update: Silksong Guide: Pinmaster's Oil Quest and Pale Oil Puzzle [&#133;]</title>
				<link>https://dev.kock.nu/news-feed/p/1573/</link>
				<pubDate>Tue, 03 Nov 2026 15:59:34 +0000</pubDate>

									<content:encoded><![CDATA[<p>Silksong Guide: Pinmaster&#8217;s Oil Quest and Pale Oil Puzzle Walkthrough</p>
<p>Hornet&#8217;s Needle is more than a weapon in Hollow Knight: Silksong — it is her steadfast companion through the hostile halls of Pharloom, and players who want to keep its damage relevant will eventually need to chase down Pale Oil. As of 2026, the Pinmaster&#8217;s Oil quest remains o&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-1573"><a href="https://dev.kock.nu/news-feed/p/1573/" rel="nofollow"> Read more</a></span></p>
]]></content:encoded>
				
									<slash:comments>0</slash:comments>
				
							</item>
					<item>
				<guid isPermaLink="false">b85883195ed9a419ea20f238d61b4daf</guid>
				<title>xtameembb posted an update: How I Heal in Hollow Knight: Silksong: Bind, Benches, and [&#133;]</title>
				<link>https://dev.kock.nu/news-feed/p/1572/</link>
				<pubDate>Tue, 03 Nov 2026 12:03:05 +0000</pubDate>

									<content:encoded><![CDATA[<p>How I Heal in Hollow Knight: Silksong: Bind, Benches, and Survival</p>
<p>I learned the hard way that Pharloom does not hand out second chances. My first few hours in Hollow Knight: Silksong were a blur of boss attempts, risky jumps, and far too many deaths because I treated healing like something I could do whenever I wanted. It is not. Healing here is&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-1572"><a href="https://dev.kock.nu/news-feed/p/1572/" rel="nofollow"> Read more</a></span></p>
]]></content:encoded>
				
									<slash:comments>0</slash:comments>
				
							</item>
					<item>
				<guid isPermaLink="false">19ce175cabd76d76db1dc0e4b37f4380</guid>
				<title>xtameembb posted an update: Pokémon TCG Pocket in Late 2026: Events, Expansions, and a [&#133;]</title>
				<link>https://dev.kock.nu/news-feed/p/1571/</link>
				<pubDate>Tue, 03 Nov 2026 10:55:28 +0000</pubDate>

									<content:encoded><![CDATA[<p>Pokémon TCG Pocket in Late 2026: Events, Expansions, and a Shifting Meta</p>
<p>By late October 2026, Pokémon TCG Pocket has settled into a busy, data-rich rhythm. The game’s supporting hub now reads like a living record of everything a player might need: deck-building tools, collection tracking, card and deck databases, tournament schedules, cos&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-1571"><a href="https://dev.kock.nu/news-feed/p/1571/" rel="nofollow"> Read more</a></span></p>
]]></content:encoded>
				
									<slash:comments>0</slash:comments>
				
							</item>
					<item>
				<guid isPermaLink="false">c3eb9c44d2da67202468fceebd3c7427</guid>
				<title>xtameembb posted an update: A Pilgrim's Path Through Blasted Steps to the Last Judge
In [&#133;]</title>
				<link>https://dev.kock.nu/news-feed/p/1570/</link>
				<pubDate>Tue, 03 Nov 2026 02:54:45 +0000</pubDate>

									<content:encoded><![CDATA[<p>A Pilgrim&#8217;s Path Through Blasted Steps to the Last Judge</p>
<p>In 2026, the road to Hollow Knight: Silksong&#8217;s second act still begins with a question that every traveler must answer: is skill enough, or does preparation decide who survives? The player, an ordinary adventurer with a good memory for warnings, had heard the whispers about the Blasted&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-1570"><a href="https://dev.kock.nu/news-feed/p/1570/" rel="nofollow"> Read more</a></span></p>
]]></content:encoded>
				
									<slash:comments>0</slash:comments>
				
							</item>
					<item>
				<guid isPermaLink="false">19c8e95d717a87edb32f8badc20b1e9c</guid>
				<title>xtameembb posted an update: Silksong Lore Reveals Hornet's Past Lovers and Playful [&#133;]</title>
				<link>https://dev.kock.nu/news-feed/p/1569/</link>
				<pubDate>Tue, 03 Nov 2026 02:38:16 +0000</pubDate>

									<content:encoded><![CDATA[<p>Silksong Lore Reveals Hornet&#8217;s Past Lovers and Playful Personality</p>
<p>Hollow Knight: Silksong has done far more than expand the series&#8217; combat and exploration; it has quietly deepened the character of its protagonist, Hornet. Since the sequel&#8217;s release, players have combed through Hunter&#8217;s Journal entries and uncovered surprising details about her&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-1569"><a href="https://dev.kock.nu/news-feed/p/1569/" rel="nofollow"> Read more</a></span></p>
]]></content:encoded>
				
									<slash:comments>0</slash:comments>
				
							</item>
					<item>
				<guid isPermaLink="false">060d7372e5aeb76b2d8cf37b695f9051</guid>
				<title>xtameembb posted an update: Restocking Bellhart's Shop in Hollow Knight: Silksong
I [&#133;]</title>
				<link>https://dev.kock.nu/news-feed/p/1568/</link>
				<pubDate>Mon, 02 Nov 2026 20:27:04 +0000</pubDate>

									<content:encoded><![CDATA[<p>Restocking Bellhart&#8217;s Shop in Hollow Knight: Silksong</p>
<p>I walked into Bellhart after freeing the town expecting a proper shop, the kind of place that hums with useful trinkets and sensible prices. What I found was a counter that looked almost embarrassed for me. Empty. Almost insultingly empty. Not gonna lie, I stood there for a second, waiting for&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-1568"><a href="https://dev.kock.nu/news-feed/p/1568/" rel="nofollow"> Read more</a></span></p>
]]></content:encoded>
				
									<slash:comments>0</slash:comments>
				
							</item>
					<item>
				<guid isPermaLink="false">fdea0322006907b04fb92dddb3cbada7</guid>
				<title>xtameembb posted an update: Silksong: My Route to the Whispering Vaults Map
If you’re l [&#133;]</title>
				<link>https://dev.kock.nu/news-feed/p/1567/</link>
				<pubDate>Mon, 02 Nov 2026 12:53:29 +0000</pubDate>

									<content:encoded><![CDATA[<p>Silksong: My Route to the Whispering Vaults Map</p>
<p>If you’re like me, the moment you step into a new region in <em>Hollow Knight: Silksong</em>, your brain screams one thing: find Shakra. In Act One, that habit pays off constantly. Shakra hands you a map for each new area, and suddenly every suspicious wall, bench, and dead end feels less like a trap and m&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-1567"><a href="https://dev.kock.nu/news-feed/p/1567/" rel="nofollow"> Read more</a></span></p>
]]></content:encoded>
				
									<slash:comments>0</slash:comments>
				
							</item>
					<item>
				<guid isPermaLink="false">1601820076c746441bbf64c01b4cb780</guid>
				<title>xtameembb posted an update: Silksong's Half-Million Steam Peak Proves the Wait Was [&#133;]</title>
				<link>https://dev.kock.nu/news-feed/p/1566/</link>
				<pubDate>Mon, 02 Nov 2026 04:25:48 +0000</pubDate>

									<content:encoded><![CDATA[<p>Silksong&#8217;s Half-Million Steam Peak Proves the Wait Was Worth It</p>
<p>It remains a little strange to say that Hollow Knight: Silksong is real. For seven years, players were teased by Silkposts, fake reveals, and community rituals built around a sequel that often felt more like a shared joke than an actual game. Yet the joke has become a phenomenon. When&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-1566"><a href="https://dev.kock.nu/news-feed/p/1566/" rel="nofollow"> Read more</a></span></p>
]]></content:encoded>
				
									<slash:comments>0</slash:comments>
				
							</item>
					<item>
				<guid isPermaLink="false">016f95a743ef1139ab40152efd4caeef</guid>
				<title>xtameembb posted an update: How I Reached Shellwood in Silksong: A Player's Field [&#133;]</title>
				<link>https://dev.kock.nu/news-feed/p/1565/</link>
				<pubDate>Mon, 02 Nov 2026 01:27:14 +0000</pubDate>

									<content:encoded><![CDATA[<p>How I Reached Shellwood in Silksong: A Player&#8217;s Field Diary</p>
<p>I still remember the moment Far Fields stopped feeling like a maze and started feeling like a launchpad. I am not a speedrunner, and I definitely do not know every hidden route by heart, but when I replayed this stretch of Silksong in 2026, the path to Shellwood felt like a proper&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-1565"><a href="https://dev.kock.nu/news-feed/p/1565/" rel="nofollow"> Read more</a></span></p>
]]></content:encoded>
				
									<slash:comments>0</slash:comments>
				
							</item>
					<item>
				<guid isPermaLink="false">d34166b080482af01ef992118f5c56db</guid>
				<title>xtameembb posted an update: Silksong’s Cogwork Heart: A Sleepy Robot’s Wake-Up Cal [&#133;]</title>
				<link>https://dev.kock.nu/news-feed/p/1564/</link>
				<pubDate>Mon, 02 Nov 2026 00:10:20 +0000</pubDate>

									<content:encoded><![CDATA[<p>Silksong’s Cogwork Heart: A Sleepy Robot’s Wake-Up Call</p>
<p>Somewhere in the Citadel, a robot is enjoying a nap so profound that it has practically become furniture. The Cogwork Heart in Silksong is one of those items that feels like a riddle wrapped in machinery, and players who find it may stare at their inventory with the quiet confusion of som&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-1564"><a href="https://dev.kock.nu/news-feed/p/1564/" rel="nofollow"> Read more</a></span></p>
]]></content:encoded>
				
									<slash:comments>0</slash:comments>
				
							</item>
					<item>
				<guid isPermaLink="false">14599944516bd816f2e49510e08733d2</guid>
				<title>xtameembb posted an update: Bradley Barcola Star Performer Card Guide
Introduction About [&#133;]</title>
				<link>https://dev.kock.nu/news-feed/p/1563/</link>
				<pubDate>Sun, 01 Nov 2026 23:59:36 +0000</pubDate>

									<content:encoded><![CDATA[<p>Bradley Barcola Star Performer Card Guide<br />
Introduction About Bradley Barcola</p>
<p>Bradley Barcola is a French footballer born on 2 September 2002 in Villeurbanne, Lyon. He plays for Paris Saint-Germain in Ligue 1 and has developed into an exciting left-wing option, valued for his pace, close control, direct running, and ability to create danger in the&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-1563"><a href="https://dev.kock.nu/news-feed/p/1563/" rel="nofollow"> Read more</a></span></p>
]]></content:encoded>
				
									<slash:comments>0</slash:comments>
				
							</item>
					<item>
				<guid isPermaLink="false">2fb4a31166123227cc7a8024f62d9cc1</guid>
				<title>xtameembb posted an update: Silksong Silver Bells: A Regular Player's Guide to [&#133;]</title>
				<link>https://dev.kock.nu/news-feed/p/1562/</link>
				<pubDate>Sun, 01 Nov 2026 13:33:55 +0000</pubDate>

									<content:encoded><![CDATA[<p>Silksong Silver Bells: A Regular Player&#8217;s Guide to Bellhart&#8217;s Sneaky Wish</p>
<p>Okay, listen: if you just picked up the Silver Bells Wish at Bellhart in <strong>Hollow Knight: Silksong</strong> and you are staring at the map like it owes you money, I get it. I am not a speedrunner, I am just a regular player who likes to poke around every corner, and this quest had me&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-1562"><a href="https://dev.kock.nu/news-feed/p/1562/" rel="nofollow"> Read more</a></span></p>
]]></content:encoded>
				
									<slash:comments>0</slash:comments>
				
							</item>
					<item>
				<guid isPermaLink="false">e1ed6bd9708cd9360a8eefa0f165d64c</guid>
				<title>xtameembb posted an update: Hunter's March Made Me Respect Optional Doors in Silksong
I [&#133;]</title>
				<link>https://dev.kock.nu/news-feed/p/1561/</link>
				<pubDate>Sun, 01 Nov 2026 12:08:52 +0000</pubDate>

									<content:encoded><![CDATA[<p>Hunter&#8217;s March Made Me Respect Optional Doors in Silksong</p>
<p>I know it is 2026 and I am late to the Silksong party, but I finally understand why every conversation about this game sounds like a support group with a side of insect trauma. I expected a challenge. I did not expect Hunter&#8217;s March to treat my confidence like a vending machine treats a&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-1561"><a href="https://dev.kock.nu/news-feed/p/1561/" rel="nofollow"> Read more</a></span></p>
]]></content:encoded>
				
									<slash:comments>0</slash:comments>
				
							</item>
					<item>
				<guid isPermaLink="false">91ea0d65bfc2b6f595865f41fb632525</guid>
				<title>xtameembb posted an update: How a 2026 Speedrunner Chases Silksong’s Silkspeed A [&#133;]</title>
				<link>https://dev.kock.nu/news-feed/p/1560/</link>
				<pubDate>Sun, 01 Nov 2026 04:09:17 +0000</pubDate>

									<content:encoded><![CDATA[<p>How a 2026 Speedrunner Chases Silksong’s Silkspeed Anklets</p>
<p>In 2026, Hollow Knight: Silksong had already become a familiar puzzle box for the speedrunning community. The original Hollow Knight earned a reputation for sequence-breaking routes and hard-but-fair mechanics that rewarded players who experimented, and that reputation kept a stubborn, c&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-1560"><a href="https://dev.kock.nu/news-feed/p/1560/" rel="nofollow"> Read more</a></span></p>
]]></content:encoded>
				
									<slash:comments>0</slash:comments>
				
							</item>
					<item>
				<guid isPermaLink="false">4b0d8ddb0c5ddd56fffd4650740d3d24</guid>
				<title>xtameembb posted an update: Silksong’s Alchemist’s Assistant Quest: Plasmium Loc [&#133;]</title>
				<link>https://dev.kock.nu/news-feed/p/1559/</link>
				<pubDate>Sun, 01 Nov 2026 01:51:36 +0000</pubDate>

									<content:encoded><![CDATA[<p>Silksong’s Alchemist’s Assistant Quest: Plasmium Locations and Plasmium Vial Reward</p>
<p>In 2026, Hollow Knight: Silksong’s Wormways remains a dangerous detour for even seasoned players, but the Alchemist’s Assistant quest gives the brave a chance to turn a strange blue substance into a lifesaving advantage. The optional assignment from Alchemi&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-1559"><a href="https://dev.kock.nu/news-feed/p/1559/" rel="nofollow"> Read more</a></span></p>
]]></content:encoded>
				
									<slash:comments>0</slash:comments>
				
							</item>
					<item>
				<guid isPermaLink="false">89d6e0f80061ed59ad0f9a1c16783bbd</guid>
				<title>xtameembb posted an update: Silksong Faydown Cloak Guide: Climb Mount Fay for Double [&#133;]</title>
				<link>https://dev.kock.nu/news-feed/p/1558/</link>
				<pubDate>Sat, 31 Oct 2026 23:24:40 +0000</pubDate>

									<content:encoded><![CDATA[<p>Silksong Faydown Cloak Guide: Climb Mount Fay for Double Jump</p>
<p>I have a confession: for most of my early Silksong run, I kept staring at ceilings and thinking about the Monarch Wings. In the original Hollow Knight, that double jump opens up so much of the map, and Silksong withholds it for a long time. That is exactly why the Faydown Cloak feels&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-1558"><a href="https://dev.kock.nu/news-feed/p/1558/" rel="nofollow"> Read more</a></span></p>
]]></content:encoded>
				
									<slash:comments>0</slash:comments>
				
							</item>
					<item>
				<guid isPermaLink="false">236db556b8030ba5069771cf4fa64247</guid>
				<title>xtameembb posted an update: Silksong Sinner's Road Bench: How I Fixed It Without Losing [&#133;]</title>
				<link>https://dev.kock.nu/news-feed/p/1557/</link>
				<pubDate>Sat, 31 Oct 2026 20:59:54 +0000</pubDate>

									<content:encoded><![CDATA[<p>Silksong Sinner&#8217;s Road Bench: How I Fixed It Without Losing My Mind</p>
<p>Let me be honest: I did not expect Hollow Knight: Silksong to make me question my pogo skills quite so early. I actually think the opening hours are gentler than I remembered from the first game—until Sinner&#8217;s Road. That muddy, miserable stretch is where the training wheels come o&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-1557"><a href="https://dev.kock.nu/news-feed/p/1557/" rel="nofollow"> Read more</a></span></p>
]]></content:encoded>
				
									<slash:comments>0</slash:comments>
				
							</item>
					<item>
				<guid isPermaLink="false">b3eb0d819e355fca4cc3f418973728b3</guid>
				<title>xtameembb posted an update: Cogwork Dancers Boss Guide: Master Silksong's First Citadel [&#133;]</title>
				<link>https://dev.kock.nu/news-feed/p/1556/</link>
				<pubDate>Sat, 31 Oct 2026 15:28:42 +0000</pubDate>

									<content:encoded><![CDATA[<p>Cogwork Dancers Boss Guide: Master Silksong&#8217;s First Citadel Fight</p>
<p>Players pushing through <strong>Hollow Knight: Silksong</strong> know that the Citadel is a gauntlet of hostile creatures, but the Cogwork Dancers stand out as the first major boss you&#8217;ll face after entering its gilded halls. These mechanical performers may look like a elegant duo, but let&#8217;s be real&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-1556"><a href="https://dev.kock.nu/news-feed/p/1556/" rel="nofollow"> Read more</a></span></p>
]]></content:encoded>
				
									<slash:comments>0</slash:comments>
				
							</item>
					<item>
				<guid isPermaLink="false">112328441f6ee12b21d5713713d72023</guid>
				<title>xtameembb posted an update: Silksong: How I Found the Whispering Vaults and [&#133;]</title>
				<link>https://dev.kock.nu/news-feed/p/1555/</link>
				<pubDate>Sat, 31 Oct 2026 14:00:27 +0000</pubDate>

									<content:encoded><![CDATA[<p>Silksong: How I Found the Whispering Vaults and Vaultkeeper&#8217;s Melody</p>
<p>I’m just a regular Silksong player, and when I heard the Vaultkeeper’s Melody was hiding under Choral Chambers, I did what any sensible bug did: grabbed my needle, ignored my backlog, and went spelunking. &#x1f605; This one is a proper little treasure hunt — Whispering Vaults, a shy V&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-1555"><a href="https://dev.kock.nu/news-feed/p/1555/" rel="nofollow"> Read more</a></span></p>
]]></content:encoded>
				
									<slash:comments>0</slash:comments>
				
							</item>
					<item>
				<guid isPermaLink="false">4bfa65eb67b2a8a9d3bcd1c3a3fd91ec</guid>
				<title>xtameembb posted an update: Bellhart's Silk Situation: A 2026 Guide to Freeing [&#133;]</title>
				<link>https://dev.kock.nu/news-feed/p/1554/</link>
				<pubDate>Sat, 31 Oct 2026 08:40:55 +0000</pubDate>

									<content:encoded><![CDATA[<p>Bellhart&#8217;s Silk Situation: A 2026 Guide to Freeing Pharloom&#8217;s Quirkiest Town</p>
<p>Bellhart is the kind of town that greets visitors with a chorus of creaking silk and a collective nap that would make a sloth jealous. In <em>Hollow Knight: Silksong</em>, every resident of Pharloom&#8217;s central burg has been strung up like a row of particularly unfortunate&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-1554"><a href="https://dev.kock.nu/news-feed/p/1554/" rel="nofollow"> Read more</a></span></p>
]]></content:encoded>
				
									<slash:comments>0</slash:comments>
				
							</item>
					<item>
				<guid isPermaLink="false">244f28085e58a6f65d6ef456b8e0b25d</guid>
				<title>xtameembb posted an update: Silksong’s Skarrgard Problem: Early Mini-Boss, Missing D [&#133;]</title>
				<link>https://dev.kock.nu/news-feed/p/1553/</link>
				<pubDate>Sat, 31 Oct 2026 08:27:19 +0000</pubDate>

									<content:encoded><![CDATA[<p>Silksong’s Skarrgard Problem: Early Mini-Boss, Missing Dash, and the Difficulty Debate</p>
<p>Hollow Knight: Silksong remains a demanding follow-up in 2026, and one of its most discussed early obstacles is not a named boss but a nameless mini-boss in The Marrow. The enemy, later identified by IGN as Skarrgard, has become a shared frustration for p&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-1553"><a href="https://dev.kock.nu/news-feed/p/1553/" rel="nofollow"> Read more</a></span></p>
]]></content:encoded>
				
									<slash:comments>0</slash:comments>
				
							</item>
					<item>
				<guid isPermaLink="false">01051589943a1d91ac7138a1726f49dd</guid>
				<title>xtameembb posted an update: Stardew Valley Creator's Silksong Cameo Remains a Charming [&#133;]</title>
				<link>https://dev.kock.nu/news-feed/p/1552/</link>
				<pubDate>Fri, 30 Oct 2026 19:57:13 +0000</pubDate>

									<content:encoded><![CDATA[<p>Stardew Valley Creator&#8217;s Silksong Cameo Remains a Charming Mystery in 2026</p>
<p>In 2026, one of Hollow Knight: Silksong’s most endearing Easter eggs is still unresolved. Eric Barone, the creator of Stardew Valley, appears in the game’s credits as a voice actor, but the credits do not identify which resident of Pharloom he performed. The omission has&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-1552"><a href="https://dev.kock.nu/news-feed/p/1552/" rel="nofollow"> Read more</a></span></p>
]]></content:encoded>
				
									<slash:comments>0</slash:comments>
				
							</item>
					<item>
				<guid isPermaLink="false">8ddd886268152fc7c800175005b6181f</guid>
				<title>xtameembb posted an update: Silksong Mods, Difficulty, and My Quest for a Fairer Fight
I [&#133;]</title>
				<link>https://dev.kock.nu/news-feed/p/1551/</link>
				<pubDate>Fri, 30 Oct 2026 18:47:21 +0000</pubDate>

									<content:encoded><![CDATA[<p>Silksong Mods, Difficulty, and My Quest for a Fairer Fight</p>
<p>I have a confession: I am exactly the kind of player who sees a boss arena and immediately checks whether my will is up to date. So when Hollow Knight: Silksong finally arrived and promptly began folding me like a lawn chair, I did what any reasonable person would do in 2026: I opened the&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-1551"><a href="https://dev.kock.nu/news-feed/p/1551/" rel="nofollow"> Read more</a></span></p>
]]></content:encoded>
				
									<slash:comments>0</slash:comments>
				
							</item>
					<item>
				<guid isPermaLink="false">6ae3ccc503c25a4a79d0cdf9f9667f23</guid>
				<title>xtameembb posted an update: Silksong's Hornet Stands Apart Through Movement and [&#133;]</title>
				<link>https://dev.kock.nu/news-feed/p/1550/</link>
				<pubDate>Fri, 30 Oct 2026 17:32:59 +0000</pubDate>

									<content:encoded><![CDATA[<p>Silksong&#8217;s Hornet Stands Apart Through Movement and Animation</p>
<p>In 2026, Hollow Knight: Silksong is still a frequent talking point among Metroidvania fans, and much of that discussion circles back to Hornet. The sequel was seven years in the making, so expectations were always going to be steep. The 2017 original remains widely regarded as one of&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-1550"><a href="https://dev.kock.nu/news-feed/p/1550/" rel="nofollow"> Read more</a></span></p>
]]></content:encoded>
				
									<slash:comments>0</slash:comments>
				
							</item>
					<item>
				<guid isPermaLink="false">a0ab7e51e6b793298b50e970e7f5588b</guid>
				<title>xtameembb posted an update: Silksong Crawbug Clearing Quest: Ragpelts, Rewards, and [&#133;]</title>
				<link>https://dev.kock.nu/news-feed/p/1549/</link>
				<pubDate>Fri, 30 Oct 2026 01:24:23 +0000</pubDate>

									<content:encoded><![CDATA[<p>Silksong Crawbug Clearing Quest: Ragpelts, Rewards, and Scarecrow Secrets</p>
<p>Creige&#8217;s Halfway House has a problem with feathers, and Hornet is the one who can solve it. In Act 1 of Hollow Knight: Silksong, the Crawbug Clearing side quest asks players to collect 25 Ragpelts so that Creige can build a scarecrow. The task sounds simple enough—until t&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-1549"><a href="https://dev.kock.nu/news-feed/p/1549/" rel="nofollow"> Read more</a></span></p>
]]></content:encoded>
				
									<slash:comments>0</slash:comments>
				
							</item>
					<item>
				<guid isPermaLink="false">bb1fafdb03ae166f877fd4c9089bfdbb</guid>
				<title>xtameembb posted an update: Ewa Pajor Card: FC 27 Guide &#38; Coins
Introduction About Ewa [&#133;]</title>
				<link>https://dev.kock.nu/news-feed/p/1548/</link>
				<pubDate>Fri, 30 Oct 2026 00:07:14 +0000</pubDate>

									<content:encoded><![CDATA[<p>Ewa Pajor Card: FC 27 Guide &amp; Coins<br />
Introduction About Ewa Pajor</p>
<p>Ewa Pajor is one of Poland’s most accomplished footballers and a highly regarded striker known for her sharp movement, clinical finishing, and tireless work rate. Representing both club and country, she has built a reputation as a forward who can find space in crowded penalty a&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-1548"><a href="https://dev.kock.nu/news-feed/p/1548/" rel="nofollow"> Read more</a></span></p>
]]></content:encoded>
				
									<slash:comments>0</slash:comments>
				
							</item>
					<item>
				<guid isPermaLink="false">86524b83fc9e0687cf786efda25fdb26</guid>
				<title>xtameembb posted an update: Hollow Knight: Silksong’s Rosary Beads Meet the World’s Lea [&#133;]</title>
				<link>https://dev.kock.nu/news-feed/p/1547/</link>
				<pubDate>Thu, 29 Oct 2026 13:26:29 +0000</pubDate>

									<content:encoded><![CDATA[<p>Hollow Knight: Silksong’s Rosary Beads Meet the World’s Least Forgiving Spikes</p>
<p>Hollow Knight: Silksong arrived on September 4, 2025, after roughly seven years of development, and promptly became the kind of cultural event that makes storefronts sweat. More than half a million simultaneous players piled onto Steam during its first weekend, whi&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-1547"><a href="https://dev.kock.nu/news-feed/p/1547/" rel="nofollow"> Read more</a></span></p>
]]></content:encoded>
				
									<slash:comments>0</slash:comments>
				
							</item>
					<item>
				<guid isPermaLink="false">740b9305a64f107f08a9b762edff9ca6</guid>
				<title>xtameembb posted an update: Hollow Knight: Silksong Rosaries Guide: Fast Farms, Smart [&#133;]</title>
				<link>https://dev.kock.nu/news-feed/p/1546/</link>
				<pubDate>Thu, 29 Oct 2026 06:10:31 +0000</pubDate>

									<content:encoded><![CDATA[<p>Hollow Knight: Silksong Rosaries Guide: Fast Farms, Smart Spending, and Staying Alive</p>
<p>In 2026, <em>Hollow Knight: Silksong</em> players are still trading notes on Rosaries—the rare, pilgrim-carried currency that can make or break a run. Rosaries are one of two main collectible resources in the game, and while Shell Shards keep consumable tools stocked at b&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-1546"><a href="https://dev.kock.nu/news-feed/p/1546/" rel="nofollow"> Read more</a></span></p>
]]></content:encoded>
				
									<slash:comments>0</slash:comments>
				
							</item>
		
	</channel>
</rss>
		